Narrative Design
Bulatovic Trygg Natasha; Skult Petter; Smed Jouni
Narrative Design
Bulatovic Trygg Natasha
Skult Petter
Smed Jouni
Springer
Julkaisun pysyvä osoite on:
https://urn.fi/URN:NBN:fi-fe2021042717817
https://urn.fi/URN:NBN:fi-fe2021042717817
Tiivistelmä
Narrative design combines game design and game writing. It uses the
mechanics of game design to create a dramatically compelling story to
the game player. In a broader sense, narrative design is a unity of
carefully selected game mechanics that would adhere the story elements
in either textual or symbolic/visual form with the aim to fulfil the
desired gaming experience for the players. Narrative design can be
textual, visual, or aural. It is usually a tight bond of all these
mediums telling the story directly through players’ senses in a form of
gaming experience that was set by the game designer.
Kokoelmat
- Rinnakkaistallenteet [19207]