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Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokémon GO

Papangelis Konstantinos; Kordyaka Bastian; Islam A.K.M. Najmul; Laato Samuli; Hamari Juho

dc.contributor.authorPapangelis Konstantinos
dc.contributor.authorKordyaka Bastian
dc.contributor.authorIslam A.K.M. Najmul
dc.contributor.authorLaato Samuli
dc.contributor.authorHamari Juho
dc.date.accessioned2022-10-27T12:17:04Z
dc.date.available2022-10-27T12:17:04Z
dc.identifier.urihttps://www.utupub.fi/handle/10024/157538
dc.description.abstract<p><strong>Purpose</strong> Location-based games (LBGs) have afforded novel information technology (IT) developments in how people interact with the physical world. Namely, LBGs have spurred a wave of territoriality (i.e. controlling) and exploration (i.e. discovering) of augmented physical space that are driven by different social dynamics related to group formation, social connectivity and altruism. The aim of this study is to investigate this dynamic and how it is further related to the use intensity of location-based IT.</p><p><strong>Design/methodology/approach</strong> This work presents a structural equation model that connects social dimensions of play to territorial control and exploration, and playing intensity. The model was tested with sychometric data gathered from a global sample of Pokemon GO players (N = 515).</p><p><strong>Findings</strong> In the tested sample, players' social self-efficacy and altruism were positively associated with team identification. Team identification, in turn, was positively associated with both territorial control and exploration tendency. Territorial control had a significant relationship with playing intensity; however, exploration tendency did not. This implies territorial control is the stronger predictor of playing intensity.</p><p><strong>Practical implications</strong> The findings suggest that human primal urges to conquer and control geographical territory may surface in the digital reimagination of physical space. LBGs offer opportunities for making use of new forms of play (territorial control and exploration) in motivating locative behaviours.</p><p><strong>Originality/value</strong> This research quantifies the relationships between a social predisposition, team identification, territorial control, exploration tendency and playing intensity in the context of Pokemon GO. It contributes new knowledge to the understanding of territorial behaviour (control and exploration) in location-based IT.</p>
dc.language.isoen
dc.publisherEmerald
dc.titleTerritorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokémon GO
dc.identifier.urlhttps://www.emerald.com/insight/content/doi/10.1108/INTR-11-2021-0863/full/html
dc.identifier.urnURN:NBN:fi-fe2022081153840
dc.relation.volume32
dc.contributor.organizationfi=tietojärjestelmätiede|en=Information Systems Science |
dc.contributor.organization-code2608303
dc.converis.publication-id175903604
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/175903604
dc.format.pagerange330
dc.format.pagerange353
dc.identifier.eissn2054-5657
dc.identifier.jour-issn1066-2243
dc.okm.affiliatedauthorLaato, Samuli
dc.okm.discipline113 Tietojenkäsittely ja informaatiotieteetfi_FI
dc.okm.discipline113 Computer and information sciencesen_GB
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeJournal article
dc.publisher.countryUnited Kingdomen_GB
dc.publisher.countryBritanniafi_FI
dc.publisher.country-codeGB
dc.relation.doi10.1108/INTR-11-2021-0863
dc.relation.ispartofjournalInternet Research
dc.relation.issue7
dc.year.issued2022


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